I asked this question a while back: Why do I get an Access Violation in atio6axx.dll when calling glBindBuffer?
I ended up never finding the answer, but I rewrote most of it with some help and the problem disappeared. I wasn't sure what to do with the question at the time, so I left it.
Coming back to it months later, I couldn't see how anyone would benefit from it (and even I didn't), so I voted to close it. It was declined with "no evidence to support it."
Why would (should) this question remain open? How can I give evidence that it should be closed?