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Where tocan I ask about a game engine's general patterns?

Note: If this is wrong Stack Exchange section to post in, I apologize. If so, where should I post the questions covering the topic below? 

I am wondering if this is appropriate to ask in Stack Exchange’s “Game Dev”Game Development section or “Software Engineering”Software Engineering section or another section. At this time, I do not have enough points to ask in their chat rooms nor their meta sections. I am asking because I am new to Stack Exchange's point system and do not want to accumulate negative points.

Previously, I tried asking in Stack Exchange's "Software Recommendations""Software Recommendations" section, but that does not seem to be the correct section.

Specifically, I want to ask a question about a specific type of coding upkeep when using Game Enginegame engine X (and I will use Game Enginegame engine X's real name when I post the question once I in the right section).

I am not asking about a specific coding addition/deletion/change when performing upkeep. I am asking about the general pattern of upkeep.

I hope this doesn’t delve into opinion because this is about a general pattern rather than a specific issue.

Which section should I ask this type of question in? Thank you!


The Questionquestion:

What is the typical upkeep of a project made in Unity, specifically how often/how much code needs to be updated/changed/added when a new Unity version is released and/or when your currently used Unity version becomes deprecated?

I am not asking about a specific coding change. I am asking about the general pattern of upkeep needed whenever I need to switch Unity versions.

What is the typical upkeep of a project made in Unity, specifically how often/how much code needs to be updated/changed/added when a new Unity version is released and/or when your currently used Unity version becomes deprecated?

I am not asking about a specific coding change. I am asking about the general pattern of upkeep needed whenever I need to switch Unity versions.

Where to ask about a game engine's general patterns?

Note: If this is wrong Stack Exchange section to post in, I apologize. If so, where should I post the questions covering the topic below? I am wondering if this is appropriate to ask in Stack Exchange’s “Game Dev” section or “Software Engineering” section or another section. At this time, I do not have enough points to ask in their chat rooms nor their meta sections. I am asking because I am new to Stack Exchange's point system and do not want to accumulate negative points.

Previously, I tried asking in Stack Exchange's "Software Recommendations" section, but that does not seem to be the correct section.

Specifically, I want to ask a question about a specific type of coding upkeep when using Game Engine X (and I will use Game Engine X's real name when I post the question once I in the right section).

I am not asking about a specific coding addition/deletion/change when performing upkeep. I am asking about the general pattern of upkeep.

I hope this doesn’t delve into opinion because this is about a general pattern rather than a specific issue.

Which section should I ask this type of question in? Thank you!


The Question:

What is the typical upkeep of a project made in Unity, specifically how often/how much code needs to be updated/changed/added when a new Unity version is released and/or when your currently used Unity version becomes deprecated?

I am not asking about a specific coding change. I am asking about the general pattern of upkeep needed whenever I need to switch Unity versions.

Where can I ask about a game engine's general patterns?

Note: If this is wrong Stack Exchange section to post in, I apologize. If so, where should I post the questions covering the topic below? 

I am wondering if this is appropriate to ask in Stack Exchange’s Game Development section or Software Engineering section or another section. At this time, I do not have enough points to ask in their chat rooms nor their meta sections. I am asking because I am new to Stack Exchange's point system and do not want to accumulate negative points.

Previously, I tried asking in Stack Exchange's "Software Recommendations" section, but that does not seem to be the correct section.

Specifically, I want to ask a question about a specific type of coding upkeep when using game engine X (and I will use game engine X's real name when I post the question once I in the right section).

I am not asking about a specific coding addition/deletion/change when performing upkeep. I am asking about the general pattern of upkeep.

I hope this doesn’t delve into opinion because this is about a general pattern rather than a specific issue.

Which section should I ask this type of question in?


The question:

What is the typical upkeep of a project made in Unity, specifically how often/how much code needs to be updated/changed/added when a new Unity version is released and/or when your currently used Unity version becomes deprecated?

I am not asking about a specific coding change. I am asking about the general pattern of upkeep needed whenever I need to switch Unity versions.

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Note: If this is wrong Stack Exchange section to post in, I apologize. If so, where should I post the questions covering the topic below? I am wondering if this is appropriate to ask in Stack Exchange’s “Game Dev” section or “Software Engineering” section or another section. At this time, I do not have enough points to ask in their chat rooms nor their meta sections. I am asking because I am new to Stack Exchange's point system and do not want to accumulate negative points.

Previously, I tried asking in Stack Exchange's "Software Recommendations" section, but that does not seem to be the correct section.

Specifically, I want to ask a question about a specific type of coding upkeep when using Game Engine X (and I will use Game Engine X's real name when I post the question once I in the right section).

I am not asking about a specific coding addition/deletion/change when performing upkeep. I am asking about the general pattern of upkeep.

I hope this doesn’t delve into opinion because this is about a general pattern rather than a specific issue.

Which section should I ask this type of question in? Thank you!


The Question:

What is the typical upkeep of a project made in Unity, specifically how often/how much code needs to be updated/changed/added when a new Unity version is released and/or when your currently used Unity version becomes deprecated?

I am not asking about a specific coding change. I am asking about the general pattern of upkeep needed whenever I need to switch Unity versions.

Note: If this is wrong Stack Exchange section to post in, I apologize. If so, where should I post the questions covering the topic below? I am wondering if this is appropriate to ask in Stack Exchange’s “Game Dev” section or “Software Engineering” section or another section. At this time, I do not have enough points to ask in their chat rooms nor their meta sections. I am asking because I am new to Stack Exchange's point system and do not want to accumulate negative points.

Previously, I tried asking in Stack Exchange's "Software Recommendations" section, but that does not seem to be the correct section.

Specifically, I want to ask a question about a specific type of coding upkeep when using Game Engine X (and I will use Game Engine X's real name when I post the question once I in the right section).

I am not asking about a specific coding addition/deletion/change when performing upkeep. I am asking about the general pattern of upkeep.

I hope this doesn’t delve into opinion because this is about a general pattern rather than a specific issue.

Which section should I ask this type of question in? Thank you!

Note: If this is wrong Stack Exchange section to post in, I apologize. If so, where should I post the questions covering the topic below? I am wondering if this is appropriate to ask in Stack Exchange’s “Game Dev” section or “Software Engineering” section or another section. At this time, I do not have enough points to ask in their chat rooms nor their meta sections. I am asking because I am new to Stack Exchange's point system and do not want to accumulate negative points.

Previously, I tried asking in Stack Exchange's "Software Recommendations" section, but that does not seem to be the correct section.

Specifically, I want to ask a question about a specific type of coding upkeep when using Game Engine X (and I will use Game Engine X's real name when I post the question once I in the right section).

I am not asking about a specific coding addition/deletion/change when performing upkeep. I am asking about the general pattern of upkeep.

I hope this doesn’t delve into opinion because this is about a general pattern rather than a specific issue.

Which section should I ask this type of question in? Thank you!


The Question:

What is the typical upkeep of a project made in Unity, specifically how often/how much code needs to be updated/changed/added when a new Unity version is released and/or when your currently used Unity version becomes deprecated?

I am not asking about a specific coding change. I am asking about the general pattern of upkeep needed whenever I need to switch Unity versions.

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