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So I just read that post and I was just wondering if there is a practical reason for the default flag weight value to be 100.

Why doesn't it start at 0, is there a logic I don't get behind all that?

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Why doesn't it start at 0, is there a logic I don't get behind all that?

If the flag weight drops below zero, all flags from the user are suppressed. Setting the flag weight to zero for a new user would mean that their first mistake in flagging would result in flags being suppressed - so the team has set the default flag weight to a reasonable limit.

Besides, having something above zero from start is kinda nice, isn't it? :)

  • Yes I'm not criticizing this system I was just curious :). For the suppression thing I guess a declined flags counter vs a useful flags counter could have done the trick. – talnicolas Nov 28 '11 at 6:34
  • Don't think counters would be a good idea - how do you set the limit? Setting an arbitrary number after which flags get suppressed wouldn't be very nice. With this you get a decent cushion & the cushion increases with each good flag @talnicolas – Sathyajith Bhat Nov 28 '11 at 6:37
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The fact that flag weight starts at 100 tells me that you should be able to compare two users' flag weights as if they were percentages. So having a weight of 320 means your flags are 2.133x stronger than those of someone with a weight of 150, and a flag weight of 20 means your flags are worth a fifth of a new user's flags. This would explain why a weight of 0 supresses flags.

Or maybe they just picked 100 to fool people into thinking exactly this.

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