I fixed a syntax error in this answer: https://stackoverflow.com/review/suggested-edits/3279244

But it got rejected. How can I appeal to this?

  • 3
    Editing code is a borderline action. It's much safer to leave a comment explaining mistake to the author. Only if author is not available and mistake is too minor so you don't want to duplicate post, editing it yourself makes sense.
    – Mołot
    Nov 4, 2013 at 12:55
  • @DanielFischer cool! Billy - the author is still active on the site, get 50 rep and leave a comment. Case closed. :) Nov 4, 2013 at 12:56
  • Left a comment: stackoverflow.com/questions/12163842/…
    – Bart
    Nov 4, 2013 at 12:57
  • @ShaWizDowArd Yes, the 50 rep comment threshold isn't far for the OP, so in the near future he can leave a comment in such cases. Nov 4, 2013 at 12:59
  • 5
    It shouldn't have been rejected buttons: buttons: looks a fairly obvious error in the original to me. Ideally reviewers unsure of its technical accuracy should have skipped instead of rejecting. Nov 4, 2013 at 13:01
  • FYI, the OP made the edit now @BillyTom. Thanks for the help. ;)
    – Bart
    Nov 4, 2013 at 13:25
  • Just a note (not taking into account whether or not your edit will actually get accepted or not, so probably just from 2k rep onwards) - answers that you're 100% sure just have a simple accidental error can probably be fixed, but questions probably shouldn't be, because these errors can relate to the problem the asker is having. Nov 4, 2013 at 14:17

2 Answers 2


You can't appeal rejected edits. The best thing to do in this case is to leave a comment below the post (once you have sufficient rep), pointing out what you think is a problem. Code-edits are rarely accepted.

  • Thanks, I will do that in the future. But as I don't have 50 rep yet I can not comment yet. Sometimes it feels like I'm fighting windmills
    – BillyTom
    Nov 4, 2013 at 13:02
  • @BillyTom I saw that, so I left a comment for you.
    – Bart
    Nov 4, 2013 at 13:02
  • 1
    Thanks. Hopefully I will pass the threshold soon.
    – BillyTom
    Nov 4, 2013 at 13:03
  • 1
    @downvoter Did our answers miss anything? The question was if rejected edits can be appealed. They can't. Where is the problem?
    – Bart
    Nov 4, 2013 at 13:06
  • I downvoted because I disagree "The best thing to do in this case is to leave a comment below the post". As Gilles points out in this question “Comments are not recommended for (…) suggesting corrections that don't fundamentally change the meaning of the post; instead, make or suggest an edit”. Nov 4, 2013 at 13:12
  • 1
    @MartinSmith The edit was rejected. That's the situation we're working from here. You can re-suggested edits until you're blue in the face, but you'll end up annoying others if you do. Simply leave a comment, drop in a link to your suggestion if it's complex, and let the OP change it. Simple as that.
    – Bart
    Nov 4, 2013 at 13:13
  • @MartinSmith Perhaps its fair enough to disagree with my answer but this answer is a pure statement of fact, you cannot appeal, code edits are often rejected. Which of these statements are untrue? Remember this is not a feature request Nov 4, 2013 at 13:17
  • 1
    @RichardTingle - Yes I was possibly over hasty downvoting this one. I interpreted the comment advice as being advice for something the OP should have done instead. Nov 4, 2013 at 13:21

Suggested edit appeals

You can ask questions on meta if you are unsure about an edit rejection, but there is no direct appeal

Specific Example

This edit took considerably longer than seconds to be rejected. Regardless;

This changes the meaning of the answer (possibly from being incorrect to being correct but thats by the by) and so should be a comment. All moderator actions (approving edits included) should not require technical knowledge; to know if this edit is correct or not requires that knowledge and so cannot be a suggested edit.

For example within my own work physicsSpace.physicsSpace.doSomething(); is not a typo, so its not impossible that this was correct (although i'm sure it wasn't). Not that that's good code, but it's out there

  • 1
    I sometimes approve edits fixing obvious typo in languages I know but generally speaking, it's not wise to suggest such edits. Nov 4, 2013 at 12:57
  • 1
    "physicsSpace.physicsSpace.doSomething(); is not a typo" - eww. Nov 4, 2013 at 14:14
  • @Dukeling I know, I strongly regret it. It's because I have an outer wrapper that manages the graphics dependancies, which I without thinking about it called physicsSpace which contains within it the true physicsSpace that is graphics independant. Not a good excuse, I'll change it one day Nov 4, 2013 at 14:20
  • Ah yes, "one day" - I have a long list of those. But I've largely accepted that I'll never get to doing them. Nov 4, 2013 at 14:40

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