Here are my thoughts for DevDays Boston:
Keynote (Joel Spolsky): The intro video was kind of goofy, but it served to get everyone in the mood from the looks of it. The presentation itself was actually extremely interesting and raised some good points. I actually got quite a bit out of it and I think the "Copying DNA" slide was one of the highlights of the day.
Python (Ned Batchelder): I haven't done any Python work yet, so this did get me interested in looking into it a bit more. The only issue I had was the while the spell checker was a neat bit of code, it didn't look to be like someone that could have been used "real world" where as the simple templating engine could be and I would have liked to hear a bit more about how the spell checker could have been improved for performance or if it was just something neat to look at.
iPhone (Dan Pilone): This was a good talk and some of the information on the app store was every enlightening, but the demonstration part of the talk was very basic. This is likely more the fault of the length of time than the presenter though.
Fogbugz (Joel Spolsky): The new source control repository was pretty neat, but unless you are in a position to use or possibly use Fogbugz, some people might not get much out of the presentation.
ASP.Net MVC: I'm going to have to agree with Andrew Hare in regards to this presentation in that they spent a lot of time on talking about the very basic code that is generated when you create a new MVC project. I think this could have been much better if the presentation was targeted at a slightly more advanced level than it was.
Understanding JavaScript Testing (John Resig): Very interesting presentation on JavaScript testing and definitely some good take-a-ways in the presentation. I am kind of disappointed that he didn't talk about jQuery a bit more, but the presentation that he did give more than made up for it.
Mono (Miguel De Icaza): I think this might have been an inadvertent potpourri style presentation, but it definitely had some extremely interesting content in it that I didn't know was going on in the Mono development arena. Also, Miguel managed to get quite a few laughs out of the crowed which served to wrap up the day quite nicely.
Other thoughts:
- No actual badge was given out, instead there was a wrist band which I think was meant to serve the same purpose.
- In terms of goodies floating around, there were some stickers and the StackOverflow ones seemed to be the most popular and a branded screwdriver from codero, plus the usual pens and pad of paper.
- There were also copies of Painless Project Management with FogBugz, Second Edition but I'm not sure how many there were.
- The WiFi didn't really work that well and my iPhone had no reception in the conference room. Apparently the router ran out of IP address which is why some people weren't about to get online.
Bottom Line - Regardless of any negatives, I think that overall the day was worth my time (and money) and I would definitely go again if there is a DevDays in Boston again next year.