18

While the leaderboards show the most completed and the average time for completion, what's the shortest time for a completed StackEgg so far?

closed as off-topic by Jeremy, user259867, ChrisF, bjb568, Infinite Recursion Apr 3 '15 at 7:49

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  • 1
    Could you also add an answer for arcade? – GiantCowFilms Mar 31 '15 at 22:44
  • 3
    You may consider accepting the current leader and updating that as lower scores come in. That way people can (quickly) see what the current target is without scrolling through them all. – Geobits Apr 1 '15 at 17:52
  • That is an excellent suggestion, I second the motion :D – veryRandomMe Apr 1 '15 at 18:54
  • Did anybody else think it said "StackEgg: Hack your Stack Exchange Site" at first? – veryRandomMe Apr 1 '15 at 20:47
  • 2
    Now that it's open source, it should be possible to calculate the minimum time. But it's still not simple. Due to the decaying rules, even private beta has a non-obvious strategy: alternate Ask and Answer for the first six days, then on the seventh day choose Answer instead of Ask. This reduces the private beta time from 19 days to 18. There could be an even better strategy, but from looking at the numbers I doubt it. – mmyers Apr 2 '15 at 16:14
18

Sustainable Living, 223 Days

Way to go Sustainable Living! They managed to hatch their egg (in record time, currently) and make their way on to the global leaderboard. Screenshot.

Come join The Nineteenth Byte if you want to talk strategy.

  • 1
    Wow, this is ROMhack hardcore. Well done! – Unihedron Apr 1 '15 at 16:43
  • 1
    This post is a lie, since they did nothing, according to you. Correct yourself. – Jeremy Apr 1 '15 at 18:50
  • 1
    Now try it without using a flag, as that costs 10 virtual days in the official rankings. :P – Runer112 Apr 1 '15 at 18:56
  • @Runer112 I intend to, if the game is still available for me to play in four hours. Even without a flag, I know I can beat this score. I made one mistake that really cost me. – Rainbolt Apr 1 '15 at 19:06
  • @Rainbolt let us know how it goes! The game ends when it is no longer April 1st anywheres in the world – veryRandomMe Apr 1 '15 at 20:48
  • I'm confused. When I go there, they seem to be still in Beta. – corsiKa Nov 21 '15 at 20:46
  • @corsiKa I am not sure what hatching a StackEgg has to do with being in beta. – Rainbolt Nov 23 '15 at 14:04
  • Oh... Right... Okay, I was thinking hatching a stack egg was slang for getting out of beta. doh – corsiKa Nov 23 '15 at 15:24
18

PPCG, 235 Days

Programming Puzzles and Code Golf managed 235 days. Screenshots here and here (second one has our name in it). Feel free to swing by our chat.

15

Reverse Engineering, 227 days

Happy early Easter/holiday of your choice, from PPCG. :)

http://i.imgur.com/1ubzCui.png

7

Arqade, 251 Days

5

Christianity, 250 days

Not the fastest, but to submit another contender, Christianity got 250 days.

  • 28
    You mean you couldn't do it in seven? – Rainbolt Apr 1 '15 at 3:18
  • 5
    @Rainbolt: Alas, I am not God. ... That's probably a good thing, come to think of it. – El'endia Starman Apr 1 '15 at 3:52
  • @Rainbolt lul :D – nicael Apr 1 '15 at 17:01
  • 9
    @Rainbolt Christianity.SE actually did it in 6 days, and rested for 244. – erich Apr 1 '15 at 22:50
3

Blender, 252

I'm submitting 252 from blender beta, the fastest beta-site time so far.

okay, now we aren't the fastest beta, but still... close

  • 3
    Whoa. Arqade beat that by 1. The OP said that – Anthony Pham Mar 31 '15 at 22:42
  • Yes... but we are beta, they've got billions of users – GiantCowFilms Mar 31 '15 at 22:43
  • 3
    Exactly, fastest Beta time – veryRandomMe Mar 31 '15 at 22:43
  • Okay, then I agree – Anthony Pham Mar 31 '15 at 22:44
  • @GiantCowFilms Don't you know? Users is the least valuable metric. – Yawus Mar 31 '15 at 22:46
  • @Yawus I disagree, the leading sites have the some of the most active chats – GiantCowFilms Mar 31 '15 at 22:47
  • @GiantCowFilms I was referring to StackEgg mechanics. Most strats seems to value Users least of the four (five, if you count Traffic) metrics. – Yawus Mar 31 '15 at 22:51
  • Oh as a joke, yes I do know and agree with you – GiantCowFilms Mar 31 '15 at 22:52
  • Until anyone shows that the number of users playing the game has a direct impact on the outcome of a given turn, it really doesn't matter whether the site is beta or not. – Air Mar 31 '15 at 23:10
  • @Air yah... I just couldn't stop myself from posting a stat one under the highest, we are so proud of ourselves for clocking in such a competitive time... – GiantCowFilms Mar 31 '15 at 23:12
  • 1
    I would argue that the more people there are available, the more likely the game will be continued effectively, as they can take over when one person has to leave. On a beta site, quite often there is only one (or fewer) users who can devote time to hatching the egg. – veryRandomMe Mar 31 '15 at 23:14
  • Obviously having a really big community like SO doesn't help because you get droves of people popping in for a few minutes/a game and voting inefficiently as a bloc. – TCPMAN.EXE Apr 2 '15 at 15:33

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