Many economists, contemporary or otherwise, argue that controlled measured inflation is good for an economy as it can be shown to increase productivity.
- Economists are infamous for ideological biases and failure to predict fateful events (like the 2008 financial collapse).
- "Productivity" is a problematic concept. By common metrics, if you produce and sell a popular but low-quality product that breaks down quickly and has to be re-purchased, you're super productive, but if you make a few exquisite articles that are a marvel to behold and inspire artists and scientists, but don't sell them - then you're a bum who produces nothing.
- We're talking about website gamification here. It's not an economy.
With the recent doubling of question reputation to 10 points per uptick, how about doubling the answer reputation to 20?
Honestly - you're giving me a headache :-(
Furthermore, we could make question and answer downvotes -4 (the cost to the voter for the latter becomes -2), and good pre-4k reputation edits +4.
Ow, my head!
... seriously, though, one (undiscussed) change at a time. Let's let the dust settle on the latest change.
In order to maintain a sense of motivation, perhaps we could double all the privilege thresholds,
You say 'we' - but 'we' have no control over any of that stuff these days; SE Inc. doesn't engage with us and decides unilaterally. Also, you're making several unfounded assumptions, such as lack of motivation, or no need for people with those privileges etc.
including the SWAG which would now be at 200k and 500k?
Do they even give out swag these days?