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Rollback to Revision 6
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Catija Staff
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It looks like we might be in for another drive-by-shootingspateextremely disappointing spate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

It looks like we might be in for another drive-by-shootingspate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

It looks like we might be in for another extremely disappointing spate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

This is what I mean to say, the edit is uncalled for, and if you don't like my opinion you can comment or downvote.
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einpoklum
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It looks like we might be in for another extremely disappointing spatedrive-by-shootingspate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

It looks like we might be in for another extremely disappointing spate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

It looks like we might be in for another drive-by-shootingspate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

Rollback to Revision 6
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Catija Staff
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It looks like we might be in for another extremely disappointing spate of drive-by-shooting^H^H^H^H^H^ design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

It looks like we might be in for another extremely disappointing spate of drive-by-shooting^H^H^H^H^H^ design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

It looks like we might be in for another extremely disappointing spate of design changes...

Since there are already a lot of answers and quite a lot of text, let me stick to some key messages and principles.

  1. Be more humble: Your design should be a public service, not a visionary experiment.

  2. Start by reverting/fixing onerous and injurious previous design element changes

    Some examples:

    All of these were rejected by the users - some staunchly rejected - and still they persist.

  3. Don't redesign without mass public demand. Just say no to that nasty urge.

  4. In (website) design, Newer != Better and also Fashionable != Better.

Finally, remember the first ethical rule for doctors: Primum non nocere.

Rollback to Revision 7
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einpoklum
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Rollback to Revision 6
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Catija Staff
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Rollback to Revision 5
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einpoklum
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Remove controversial wording. Every day in the US there are several actual shootings.
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Laurel
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added 8 characters in body
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einpoklum
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Indentation
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tripleee
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added 52 characters in body
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einpoklum
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added 3 characters in body
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einpoklum
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einpoklum
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